Ergolding, Germany
PROJECT TYPE
Indoor Active Entertainment Park
KEY EXPERIENCES
Trampoline · Ninja Challenge · Interactive Play · Competitive Attractions
In collaboration with BounceOne, Funlandia brought a dynamic indoor entertainment destination to life. Built around the energy of trampolining, the project expands into physical challenges, competitive attractions and interactive games, creating more ways for guests to move, explore, compete and play together.
01 / THE VISION
For BounceOne, the goal was not simply to add more trampolines, but to use the bounce as a starting point for a broader active entertainment experience.
Building on BounceOne’s energetic identity, Funlandia brought jumping, climbing, balancing, competition and interactive play together within one destination. Different forms of movement flow naturally throughout the park, keeping the experience varied, engaging and full of new challenges.
02 / THE EXPERIENCE
Funlandia created a diverse and well-balanced mix of active entertainment experiences for the project. Built around a dynamic Trampoline park, the attraction mix expands into Warrior Challenge Courses, Super Runio and Wipe Out, bringing more physical challenges and competitive play into the experience. Interactive Sports and indoor sports areas add another layer of game-based interaction, while slides bring an extra sense of speed and excitement, creating a varied play environment where different experiences come together naturally.
From open jumping and obstacle challenges to head-to-head competition and interactive play, guests can seamlessly move between jumping, climbing, balancing, sliding and competing. The mix also creates more opportunities for friends and families to play together or challenge one another, turning individual activity into a more engaging, shared and social experience.
03 / FROM DESIGN TO DELIVERY
European projects come with rigorous expectations for safety, quality and execution. For BounceOne Ergolding, Funlandia considered European requirements and actual site conditions throughout design development, manufacturing and implementation, balancing an engaging play experience with safety, reliability and buildability.
From design development and manufacturing to logistics coordination and on-site installation, Funlandia worked closely with BounceOne throughout the delivery process. Ongoing technical coordination and site-specific adjustments helped different attractions come together smoothly, supporting an efficient transition from design to a fully realized entertainment space.
04 / THE RESULT
BounceOne brings Trampolines, Ninja challenges, competitive attractions and interactive gaming together in one destination. The diverse attraction mix builds on the energy of active play while adding more variety, interaction and opportunities for social competition.
The result is more than a place to jump. It is a dynamic active entertainment destination where children, teens, families and groups of friends can move, explore, challenge themselves and connect through play.
CONCLUSION
With BounceOne, Funlandia transformed the energy of trampolining into a broader active entertainment destination, combining physical challenges, competitive attractions and interactive play within one cohesive experience.
Moving forward, Funlandia will continue to create active entertainment solutions tailored to different markets, spaces and operational needs—helping operators deliver more varied, engaging and social play experiences.
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